Realistic open-world game


With a play-to-earn game, you can make potential gains in real life that go far beyond just covering the expenses of the game itself. This makes gaming a legitimately possible real income driver for players with the trade of magical gems and other artifacts of the game.


Why are we making UnicVerso?

In traditional “play-to-earn” games, you can buy characters and other items at the beginning of the game (the initial outlay is quite significant). Still, there is no constant inflow of money into the cash flow to match the game's rewards, so the game's rewards become worth next to nothing over time.

In the “UnicVerso”, however, there will be an “economic system", which will allow a constant financial flow (sales, rentals, services, trades) of supplies (energy), artifacts, equipment, buildings, weapons, land, and more for spending rewards. Just like in the real world.

Our team (see below) has already participated in making several games for our customers (which we can't name due to NDAs), and we have now decided to make our own.


What you are seeing is already part of the game's pre-alpha.

Let's dig a bit more into the Game

Game Story

Fobos is the god of fear and panic, and he is influenced by a group of evil characters collectively called “MYHA.”

  • Morana is the goddess of plague, darkness, and death, and she tries to destroy the sun every night.
  • Yama is the god of death and the ruler of the underworld.
  • Hel is the goddess of hell and Loki's daughter.
  • Apófis is the god of chaos and disorder.

They are all destined to harm and destroy the Earth and its inhabitants.

Fobos cursed the universe, trapping humanity on the planet "THA" within the "UnicVerso". UnicVerso is a parallel meta-universe where magic and reality meet and where time is presented differently from the time we know on planet Earth.

The good gods, who make up the “Alliance of the Order of the 5 Gods,” must try to save the universe.

  • Anhur is the god of war and hunting royal squire of Ra.
  • Gaia is the goddess of the earth, responsible for the origin of all things.
  • Surya is the goddess of the sun.
  • Yu-ti is the god responsible for creating human beings.
  • Perun is the god of lightning and thunder.

They all provide hope for the survival of the planet "THA"and its earthly inhabitants, creating with the purest light the "SUN" and a portal called "ATON", which is the exit door of "THA" back to our planet Earth.

Together they have managed to imprison "Fobos" in "Erebus", which is one of the darkest places in the underworld. But they could not eliminate the evil he has already caused. The “SUN” protects inhabitants from all the evil generated by “Fobos” during the day, but at night his powers and evil influences manage to connect with “Erebus”, and its underworld has a strong influence on the planet “THA”.

"Fobos", before being imprisoned by the 5 Gods, created a tower called "NUNCABE." It’s a huge stone building with several floors that reach the high skies, passing through the clouds. The “NUNCABE” was placed on top of the “ATON” in such a way that it is now the only way to get to the “ATON” portal.

NUNCABE

"NUNCABE" is the definition of all evil, anger, and curse imposed by "Fobos" and "MYHA", and it is full of monsters and demons. During the day, they are imprisoned in the tower, due to the protection of the "SUN". But they come out during the night to destroy everything they find.

As monsters and demons are mainly created inside "NUNCABE", and it is positioned over "ATON", each time a new creature is born, parts of the pure light of the "SUN" are trapped inside them, giving rise to the "MAGIC GEMS", which are the purest energy, in the form of a gem.

Each monster and demon destroyed releases fractions of the "MAGIC GEM". Monsters and demons are sensitive to the "SUN" and are destroyed if exposed directly to its rays.

NUNCABE” has a life of its own, and the random internal movement of its walls makes it difficult for those who decide to fight to get out alive.

The 5 Gods also created two structures of vital importance to humans: 1. The "MUSEUM OF HEROES” with the “GENESIS” stone 2. The “KABBALAH TAVERN

The MUSEUM OF HEROES

A sacred place forged by the 5 Gods and where the “GENESIS” stone is engraved with the names of the “FIRST CHILDREN” who are the first inhabitants to wake up in the “UnicVerso.” (See the perks to be one of our “Backers.” )

This monument erected to praise the heroes of the first generation of inhabitants of the “UnicVerso” is a majestic construction with the “GENESIS” stone and the statues of some of its most illustrious inhabitants who contributed the most to making the “UnicVerso” a place of heroes and a milestone in the history of the Games.

The KABBALAH TAVERN

Left by the 5 Gods as a fraternity and meeting landmark, the KABBALAH TAVERN is located close to the commercial center of the city. It is normally a meeting place for warriors before their journeys, where you can set up your “Guild” and share your rewards.

PLAZA

It's a shopping mall where you can buy and sell what you need for your survival, like food (energy), artifacts, weapons, gems, and more.

Game Play

You, as "FIRST CHILD" (first inhabitant of the planet "THA"), will wake up in this Parallel Universe with vast unexplored territory.

To return to Earth, it will be necessary to reach the "ATON", which is at the end of the "NUNCABE" and destroy the monsters and demons on the way.

Before that, you can stop by the “MUSEUM OF HEROES”, look at the “GENESIS” stone for inspiration before fighting (see how to have your name immortalized by accessing the Perks), or find yourself at the “KABBALAH TAVERN”, where the warriors meet before heading to "NUNCABE."

In the Plaza, it is possible to stock up on what is necessary for your survival, such as food (energy), weapons, and equipment.

Game Elements

Play-to-Earn

With a play-to-earn game, you can make potential gains in real life that go far beyond just covering the expenses of the game itself. This makes gaming a legitimately possible real income driver for players with the trade of magical gems and other artifacts of the game.

You will be able to provide or hire services and trade the rewards acquired on the planet "THA" within the game among players, as all the main elements within the game will be tradable.
In the game, you can always choose whether you want to take a break from the fights and live as a simple peaceful citizen of "THA", earning money by selling your artifacts, goods, land (or renting them), charging for services or trading (such as of food), or if you will fight and go through the challenges that await you in "NUNCABE" with its immense labyrinths that move, and where the creatures that must be destroyed are found. This is where you will gain skills and gems, and where you can level up.
Although it is a play-to-earn game, the players will not need to buy anything to start the game. Of course, trying to kill a monster with a stick is not a simple task; like in real life, players get tired, have to sleep, must eat, etc.

MAGIC GEM

The “MAGIC GEM” is the only currency in the game. They are inside the monsters and also hidden in the vast territory of the planet "THA".
Forged from a piece of the "SUN" when created by the 5 Gods, it is the stone that protects the shelters on the planet "THA" at night and is the basis of all economy.

CREATURES

The monsters and demons live inside "NUNCABE" during the day, sheltered from the "SUN", but, at night, they manage to escape to the city when the forces of evil take over the planet "THA."

Each creature carries within itself a type of "MAGIC GEM" and, in order to be collected, the creature has to be destroyed.
These creatures normally only move through dark places and shadows, normally destroyed if exposed directly to “SUN”.
Beware of the “HERENSUGE” fire-breathing demon dragon; he forgives nothing and no one.

TEBAS CHEST

If you have acquired (or rented) land, you will have access to a “TEBAS CHEST”.

Acquired artifacts and gems are magically transported to the “TEBAS CHEST” when acquired, preventing loss if the player is destroyed.

THE LANDS

The land and everything on it, such as a house, for example, cannot be destroyed by any monster or demon, nor invaded by any other player without the owner’s permission.

Land ownership can be done in advance. (See Support for the advance purchase option in the “Khazaddum Hill” district to be one of our “Backers,” or contact us for options in the other districts.)
Planet “THA” is divided into six districts (see map):

  • Poros Ambi
  • Vingolf Hall
  • Lórien Garden
  • Eir Touch
  • Utgard Tall
  • Khazaddum Hill

Land in the districts, once acquired (or rented), can be customized by its owner to set up a business, build a house, use fit or advertising, etc.

Just like in real life, landowners can sell or rent their asset(s) to other players.
Exclusively for backers, each landowner can rent for two players, or if preferred, they can rent them and continue using them for sleeping at night.
The great advantage here is that the PLAYER will ALWAYS have a preference to buy/sell/rent (if at the same price), in relation to the game itself.
So, if, for example, there are 20 lots, one of which is privately owned, and the others are owned by “UnicVerso", we will give priority to the sale (or rental) of the land from the private owner, privileging the owner of the land and not the game (as long as it’s for the same price).

Rental Business

Below is an estimate of the monthly lease values of each land in their respective districts.

Estimates assume that the land will be leased at least 22 days a month, 12 months a year.
In the estimates below, we believe that daily rental rates could go from 15% py (per year) to 20% py with the launch of the game.
* Considering 1 month = 22 days and for 2 people (maximum allowed)

All projections and figures presented here may not be in line with reality, and may be altered and adjusted during the completion of the development of “UnicVerso”.

Map

Why Funding

Funding will allow us to allocate more time from the HabloApp Studios team to the Game and, depending on the amount raised, even expand the team.

The entire economics part of the game is ready and we are making strong progress towards reaching the Alpha version and later the Beta version.

Our Goal

Onboard on this journey, and let's hit our Funding Goal together to reach the full game potential.

500K USD

It will be great to be able to allocate more time to the team on the project.

Game delivery time will be 12 months.

1M USD or more

It will be great to speed up the game and be able to hire more resources to help us in this mega-adventure.

Game delivery time will be 06 to 08 months.

The Team

Our team has over 50 highly trained professionals.

We have extensive expertise in engineering, scaling, design, artificial intelligence, apps for all platforms, game architecture, and implementation.

Our team has already participated in making several games for our customers (which we can't name due to NDAs), and we have now decided to make our own.

We are running “UnicVerso” with a small team from HabloApp Studios (you can check HabloApp website) and with the occasional help from other members during their breaks between projects, during off hours, and outside of office hours. We occasionally work on weekends and holidays, as well.

It's pure passion for what we do, and we're looking forward to finishing the Alpha and moving on to the Beta version.

About the Company

UnicVerso, a new company and game that is bringing something fresh and exciting to the gaming industry. We are a spin-off from HabloApp, a company with over 10 years of experience in the market. You can get to know our customers and our expertise on our website at: www.habloapp.com

Risks and challenges

All projections shown here in terms of rental earnings, in-game earnings, for example, may not match reality, and may be changed (up or down, according to the market). This is due to the enormous challenge of making the game economy as close as possible to our world, where everyone needs food (energy), housing, tools, and equipment to have a life of dignity and comfort.